This is a Real-Time Strategy (RTS) game I made in Java using OpenGL 3.2 via the JOGL library. Models are self-designed using Sketchup and imported through a self-written OBJ loader. The game was ...
docs/ ├── .vitepress/ │ └── config.js # VitePress 配置文件 ├── index.md # 首页 ├── objects/ # OpenGL 对象 │ ├── index.md # OpenGL 对象概述 │ ├── buffers/ # 缓冲区对象 │ │ └── index.md ...